Re: feedback to NVidia [was: Nvidia Drivers]r

From: T. 'Nifty New Hat' Mitchell (mitch48_at_sbcglobal.net)
Date: 06/08/04

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    Date: Mon, 7 Jun 2004 16:03:18 -0700
    To: For users of Fedora Core releases <fedora-list@redhat.com>
    
    

    On Mon, Jun 07, 2004 at 03:09:15PM -0400, Sean Estabrooks wrote:
    > "T. 'Nifty New Hat' Mitchell" <mitch48@sbcglobal.net> wrote:
    >
    > > Consider the mmx class of instructions that Intel introduced.
    > > What "C" code causes these instructions to be generated by gcc.
    > >
    > > See ..../arch/i386/lib/mmx.c
    ....

    > > One of the problems with complex instruction set processors (GFX
    > > engines are complex) is that compiler writers often ignore the full
    > > instruction set....
    ...
    > >
    > > These are not frame buffers with 'common' processors glued to them.
    > >
    >
    > What are you talking about? Do you know how many open
    > source 3D drivers there are? Please check out:
    >
    > http://dri.sourceforge.net/

    Good pointer.

    Looking at the design documents I see mention of what I am saying.
    These are not simple frame buffers with common processors
    glued to them. The design of dri shows awareness of this task
    and associated issues.

    What I am failing to communicate is that there is a fun set of issues
    associated with the use of asymmetric special purpose co-processor
    subsystems for acceleration of any type.

    Of interest dri does work on FC2 (nv driver) with my nVidia
    Corporation NV11 [GeForce2 MX/MX 400] card, glxgears and more. Just
    not as fast as the accelerated driver.

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