Re: Speaking of fonts...



Tim:
I sit further back from my VDU because I can't stand the flickering, but
my eyesight is good enough that I have fonts the same size as most other
people

Tom Horsley:
So we also need a EyesightQuality parameter to go with DistanceFromMonitor :-).

I don't think either proposal does it. Real sizing does work. e.g. If
I can type a letter on A4 paper, specify 12 point text, then set the
word processor to show at 100%, I ought to be able to hold the paper
next to the screen, and the rendition of the page ought to be the same
between the two of them (as near as practically possible).

That requires calibrating my system to the monitor, but that's easy
enough to do. And does mean that one PC shows consistent results
compared against another.

Specifying fonts in pixels is fraught with ambiguities. What size is
the pixel? The real pixel drawn across the screen, the size of the dot
on the screen (which can be different, and probably is for CRT VDUs).
And, of course, 12 pixel text on your screen is going to be a different
size, and possibly proportion of the screen space, compared to mine.

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