Re: [PATCH] O9int for interactivity
From: Con Kolivas (kernel_at_kolivas.org)
Date: 07/27/03
- Previous message: Chris Heath: "Re: i8042 problem"
- In reply to: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Next in thread: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Reply: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
To: Guillaume Chazarain <gfc@altern.org> Date: Sun, 27 Jul 2003 11:57:19 +1000
On Sun, 27 Jul 2003 07:20, Guillaume Chazarain wrote:
> Hi Con,
>
> Strange your activate() function in O9. Isn't it?
> It doesn't care that much about sleep_time.
>
> So here is a very simple trouble maker.
Yes I know it's a way to make something fairly cpu intensive remain
interactive. However since it sleeps long enough (2ms at 1000Hz is just
enough), it doesn't bring the machine to a standstill, and is easily
killable. I doubt it is worth working around this, but I'm open to your
comments about variations on this theme that might be a problem.
Con
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@vger.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/
- Previous message: Chris Heath: "Re: i8042 problem"
- In reply to: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Next in thread: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Reply: Guillaume Chazarain: "Re: [PATCH] O9int for interactivity"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Relevant Pages
|