Horribly overdue update to unicode.txt

From: H. Peter Anvin (hpa_at_zytor.com)
Date: 10/05/03

  • Next message: Rob Landley: "Re: freed_symbols [Re: People, not GPL [was: Re: Driver Model]]"
    To: linux-kernel@vger.kernel.org
    Date:	4 Oct 2003 17:51:11 -0700
    
    

    Hi all,

    Here is a horribly overdue update to unicode.txt. It was circled as a
    draft back in 2000, and the change is mostly identical except for text
    changes (based on what the official Unicode changes were.)

    The changes in summary:

    - Straight-to-font is defined as F000-F7FF.
    - F800-F804 are deprecated in favour of the new official Unicodes.
    - Some additions for keyboards, now described in vendor-neutral
      language. Note that the looks of any partical glyphs is not
      specified.

                     Last update: 2003-10-04, version 1.2

    This file is maintained by H. Peter Anvin <unicode@lanana.org> as part
    of the Linux Assigned Names And Numbers Authority (LANANA) project.
    The current version can be found at:

                http://www.lanana.org/docs/unicode/unicode.txt

                           ------------------------

    The Linux kernel code has been rewritten to use Unicode to map
    characters to fonts. By downloading a single Unicode-to-font table,
    both the eight-bit character sets and UTF-8 mode are changed to use
    the font as indicated.

    This changes the semantics of the eight-bit character tables subtly.
    The four character tables are now:

    Map symbol Map name Escape code (G0)

    LAT1_MAP Latin-1 (ISO 8859-1) ESC ( B
    GRAF_MAP DEC VT100 pseudographics ESC ( 0
    IBMPC_MAP IBM code page 437 ESC ( U
    USER_MAP User defined ESC ( K

    In particular, ESC ( U is no longer "straight to font", since the font
    might be completely different than the IBM character set. This
    permits for example the use of block graphics even with a Latin-1 font
    loaded.

    In accordance with the Unicode standard/ISO 10646 the range U+F000 to
    U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
    refers to this as a "Corporate Zone", since this is inaccurate for
    Linux we call it the "Linux Zone"). U+F000 was picked as the starting
    point since it lets the direct-mapping area start on a large power of
    two (in case 1024- or 2048-character fonts ever become necessary).
    This leaves U+E000 to U+EFFF as End User Zone.

    [v1.2]: The Unicodes range from U+F000 and up to U+F7FF have been
    hard-coded to map directly to the loaded font, bypassing the
    translation table. The user-defined map now defaults to U+F000 to
    U+F0FF, emulating the previous behaviour. In practice, this range
    might be shorter; for example, vgacon can only handle 256-character
    (U+F000..U+F0FF) or 512-character (U+F000..U+F1FF) fonts.

    Actual characters assigned in the Linux Zone
    --------------------------------------------

    In addition, the following characters not present in Unicode 1.1.4
    have been defined; these are used by the DEC VT graphics map. [v1.2]
    THIS USE IS OBSOLETE AND SHOULD NO LONGER BE USED; PLEASE SEE BELOW.

    U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
    U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
    U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
    U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9

    The DEC VT220 uses a 6x10 character matrix, and these characters form
    a smooth progression in the DEC VT graphics character set. I have
    omitted the scan 5 line, since it is also used as a block-graphics
    character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.

    [v1.2]: These characters have been officially added to Unicode 3.2.0;
    they are added at U+23BA, U+23BB, U+23BC, U+23BD. It should be
    expected that Linux will change in the future to use these code
    values; new fonts should therefore treat both the old and new values
    as aliases.

    [v1.2]: The following characters have been added to represent common
    keyboard symbols that are unlikely to ever be added to Unicode proper
    since they are horribly vendor-specific. This, of course, is an
    excellent example on horrible design.

    U+F810 KEYBOARD SYMBOL FLYING FLAG
    U+F811 KEYBOARD SYMBOL PULLDOWN MENU
    U+F812 KEYBOARD SYMBOL OPEN APPLE
    U+F813 KEYBOARD SYMBOL SOLID APPLE

    Klingon language support
    ------------------------

    Unfortunately, Unicode/ISO 10646 does not allocate code points for the
    language Klingon, probably fearing the potential code point explosion
    if many fictional languages were submitted for inclusion. There are
    also political reasons (the Japanese, for example, are not too happy
    about the whole 16-bit concept to begin with.) However, with Linux
    being a hacker-driven OS it seems this is a brilliant linguistic hack
    worth supporting. Hence I have chosen to add it to the list in the
    Linux Zone.

    Several glyph forms for the Klingon alphabet have been proposed.
    However, since the set of symbols appear to be consistent throughout,
    with only the actual shapes being different, in keeping with standard
    Unicode practice these differences are considered font variants.

    Klingon has an alphabet of 26 characters, a positional numeric writing
    system with 10 digits, and is written left-to-right, top-to-bottom.
    Punctuation appears to be only used in Latin transliteration; it
    appears customary to write each sentence on its own line, and
    centered. Space has been reserved for punctuation should it prove
    necessary.

    This encoding has been endorsed by the Klingon Language Institute.
    For more information, contact them at:

            http://www.kli.org/

    Since the characters in the beginning of the Linux CZ have been more
    of the dingbats/symbols/forms type and this is a language, I have
    located it at the end, on a 16-cell boundary in keeping with standard
    Unicode practice.

    U+F8D0 KLINGON LETTER A
    U+F8D1 KLINGON LETTER B
    U+F8D2 KLINGON LETTER CH
    U+F8D3 KLINGON LETTER D
    U+F8D4 KLINGON LETTER E
    U+F8D5 KLINGON LETTER GH
    U+F8D6 KLINGON LETTER H
    U+F8D7 KLINGON LETTER I
    U+F8D8 KLINGON LETTER J
    U+F8D9 KLINGON LETTER L
    U+F8DA KLINGON LETTER M
    U+F8DB KLINGON LETTER N
    U+F8DC KLINGON LETTER NG
    U+F8DD KLINGON LETTER O
    U+F8DE KLINGON LETTER P
    U+F8DF KLINGON LETTER Q
            - Written <q> in standard Okrand Latin transliteration
    U+F8E0 KLINGON LETTER QH
            - Written <Q> in standard Okrand Latin transliteration
    U+F8E1 KLINGON LETTER R
    U+F8E2 KLINGON LETTER S
    U+F8E3 KLINGON LETTER T
    U+F8E4 KLINGON LETTER TLH
    U+F8E5 KLINGON LETTER U
    U+F8E6 KLINGON LETTER V
    U+F8E7 KLINGON LETTER W
    U+F8E8 KLINGON LETTER Y
    U+F8E9 KLINGON LETTER GLOTTAL STOP

    U+F8F0 KLINGON DIGIT ZERO
    U+F8F1 KLINGON DIGIT ONE
    U+F8F2 KLINGON DIGIT TWO
    U+F8F3 KLINGON DIGIT THREE
    U+F8F4 KLINGON DIGIT FOUR
    U+F8F5 KLINGON DIGIT FIVE
    U+F8F6 KLINGON DIGIT SIX
    U+F8F7 KLINGON DIGIT SEVEN
    U+F8F8 KLINGON DIGIT EIGHT
    U+F8F9 KLINGON DIGIT NINE

    U+F8FF KLINGON SYMBOL FOR EMPIRE

    Other Fictional and Artificial Scripts
    --------------------------------------

    Since the assignment of the Klingon Linux Unicode block, a registry of
    fictional and artificial scripts has been established by John Cowan,
    <cowan@ccil.org>. The ConScript Unicode Registry is accessible at
    <http://locke.ccil.org/~cowan/csur/>; the ranges used fall at the bottom
    of the End User Zone and can hence not be normatively assigned, but it
    is recommended that people who wish to encode fictional scripts use
    these codes, in the interest of interoperability. For Klingon, CSUR
    has adopted the Linux encoding. The CSUR people are driving adding
    Tengwar and Cirth into Unicode Plane 1; the addition of Klingon to
    Unicode Plane 1 has been rejected and so the above encoding remains
    official.

    -- 
    <hpa@transmeta.com> at work, <hpa@zytor.com> in private!
    If you send me mail in HTML format I will assume it's spam.
    "Unix gives you enough rope to shoot yourself in the foot."
    Architectures needed: ia64 m68k mips64 ppc ppc64 s390 s390x sh v850 x86-64
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