Clock skips (?) with 2.6 and games

From: Jan Dittmer (j.dittmer_at_portrix.net)
Date: 11/03/03

  • Next message: Nick Piggin: "Re: Clock skips (?) with 2.6 and games"
    Date:	Mon, 03 Nov 2003 11:28:36 +0100
    To: linux-kernel@vger.kernel.org
    
    

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    Hi,

    I'm experiencing skips in games like q3demo and enemy territory on a
    dual xeon p4. That means, if I'm walking around, about every 2-3 seconds
    I'm skipping a bit of the way. It seems that the clock is running too
    slow and the games are trying to catch up every x seconds with the
    system time.
    System is running 2.6.0-test9-mm1. This effect does not show with
    2.4.23pre6aa3, though there are only two processors displayed. Is this
    normal? Judging from the temperature sensors that is not just one
    processor with its sibling but really the two physical processors. Is
    there any way with 2.4 to show all 4 processors?
    I've tried booting 2.6 with nosmp, but that results in most interrupts
    not working anymore.
    What can I try to get test9 working properly?

    Thanks,

    Jan
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  • Next message: Nick Piggin: "Re: Clock skips (?) with 2.6 and games"

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