Re: 2.6.0-test9 - poor swap performance on low end machines

From: Con Kolivas (
Date: 11/04/03

  • Next message: Nick Piggin: "Re: Clock skips (?) with 2.6 and games"
    To: Chris Vine <>, Rik van Riel <>
    Date:	Tue, 4 Nov 2003 13:55:08 +1100

    On Tue, 4 Nov 2003 08:13, Chris Vine wrote:
    > On Monday 03 November 2003 12:48 am, Con Kolivas wrote:
    > > Well I was considering adding the swap pressure to this algorithm but I
    > > had hoped 2.6 behaved better than this under swap overload which is what
    > > appears to happen to yours. Can you try this patch? It takes into account
    > > swap pressure as well. It wont be as aggressive as setting the swappiness
    > > manually to 10, but unlike a swappiness of 10 it will be more useful over
    > > a wide range of hardware and circumstances.

    > The test compile started in a similar way to the compile when using your
    > first patch. swappiness under no load was 37. At the beginning of the
    > compile it went up to 67, but when thrashing was well established it
    > started to come down slowly. After 40 minutes of thrashing it came down to
    > 53. At that point I stopped the compile attempt (which did not complete).
    > So, there is a slight move in the right direction, but given that a
    > swappiness of 20 generates thrashing with 32 MB of RAM when more than about
    > 20MB of memory is swapped out, it is a drop in the ocean.
    > The conclusion appears to be that for low end systems, once memory swapped
    > out reaches about 60% of installed RAM the swap ceases to work effectively
    > unless swappiness is much more aggressively low than your patch achieves.
    > The ability manually to tune it therefore seems to be required (and even
    > then, 2.4.22 is considerably better, compiling the test file in about 1
    > minute 35 seconds).
    > I suppose one question is whether I would get the same thrashiness with my
    > other machine (which has 512MB of RAM) once more than about 300MB is
    > swapped out. However, I cannot answer that question as I do not have
    > anything here which makes memory demands of that kind.

    That's pretty much what I expected. Overall I'm happier with this later
    version as it doesn't impact on the noticable improvement on systems that are
    not overloaded, yet keeps performance at least that of the untuned version. I
    can tune it to be better for this work load but it would be to the detriment
    of the rest.

    Ultimately this is the problem I see with 2.6 ; there is no way for the vm to
    know that "all the pages belonging to the currently running tasks should try
    their best to fit into the available space by getting an equal share". It
    seems the 2.6 vm gives nice emphasis to the most current task, but at the
    detriment of other tasks that are on the runqueue and still need ram. The
    original design of the 2.6 vm didn't even include this last ditch effort at
    taming swappiness with the "knob", and behaved as though the swapppiness was
    always set at 100. Trying to tune this further with just the swappiness value
    will prove futile as can be seen by the "best" setting of 20 in your test
    case still taking 4 times longer to compile the kernel.

    This is now a balance tradeoff of trying to set a value that works for your
    combination of the required ram of the applications you run concurrently, the
    physical ram and the swap ram. As you can see from your example, in your
    workload it seems there would be no point having more swap than your physical
    ram since even if it tries to use say 40Mb it just drowns in a swapstorm.
    Clearly this is not the case in a machine with more ram in different
    circumstances, as swapping out say openoffice and mozilla while it's not
    being used will not cause any harm to a kernel compile that takes up all the
    available physical ram (it would actually be beneficial). Fortunately most
    modern machines' ram vs application sizes are of the latter balance.

    There's always so much more you can do...

    wli, riel care to comment?


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  • Next message: Nick Piggin: "Re: Clock skips (?) with 2.6 and games"