Re: [RFC][PATCH -mm 0/5] swsusp: Fix handling of highmem



Hi.

On Wednesday 09 August 2006 19:52, Rafael J. Wysocki wrote:
Hi,

Currently swsusp handles highmem in a simplistic way, by trying to store a
copy of each saveable highmem page in the "normal" memory before creating
the suspend image. These copies are then copied once again before saving,
because they are treated as any other non-highmem pages with data. For
this reason, to save one highmem page swsusp needs two free pages in the
"normal" memory, so on a system with high memory it is practically
impossible to create a suspend image above 400 kilobytes. Moreover, if
there's much more highmem than the "normal" memory in the system, it may be
impossible to suspend at all due to the lack of space for saving
non-freeable highmem pages.

This limitation may be overcome in a satisfactory way if swsusp does its
best to store the copies of saveable highmem pages in the highmem itself.
However, for this purpose swsusp has to be taught to use pfns, or (struct
page *) pointers, instead of kernel virtual addresses to identify memory
pages. Yet, if this is to be implemented, we can also attack the minor
problem that the current swsusp's internal data structure, the list of page
backup entries (aka PBEs), is not very efficient as far as the memory usage
is concerned.

This issue can be addressed by replacing the list of PBEs with a pair of
memory bitmaps. Still, to remove the list of PBEs completely, we would
have to make some complicated modifications to the architecture-dependent
parts of the code which would be quite undesirable. However, we can use
the observation that memory is only a limiting resource during the suspend
phase of the suspend-resume cycle, because during the resume phase
many image pages may be loaded directly to their "original" page frames, so
we don't need to keep a copy of each of them in the memory. Thus the list
of PBEs may be used safely in the last part of the resume phase without
limitting the amount of memory we can use.

The following series of patches introduces the memory bitmap data
structure, makes swsusp use it to store its internal information and
implements the improved handling of saveable highmem pages.

Comments welcome.

Thanks for the reminder. I'd forgotten half the reason why I didn't want to
make Suspend2 into incremental patches! You're a brave man!

Nigel
--
while (1) {
size=$RANDOM * 65536 + 1
dd if=/dev/random bs=1 count=$size | patch -p0-b
make && break
}

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