Re: Sharing memory between kernelspace and userspace
- From: Jonathan Day <imipak@xxxxxxxxx>
- Date: Thu, 14 Sep 2006 12:36:24 -0700 (PDT)
Thanks for some absolutely wonderful suggestions.
--- Ray Lee <madrabbit@xxxxxxxxx> wrote:
On 9/13/06, Jonathan Day <imipak@xxxxxxxxx> wrote:
1. I need a kernel driver to be able to allocateand
deallocate, on a totally dynamic basis, userspace
memory that is reachable by multiple applications.
Is there no possible way you can do the memory
allocation fully in
userspace? Let userspace allocate shared memory
visible to multiple
processes, and pass that into the kernel for it to
write to.
I guess I could - I'd need a userspace program that
was guaranteed to be running to handle the memory
management, but that's really no different than any of
the other daemons.
If this is as high-speed as you imply, then you
*really* don't want to
be doing this on the fly (let alone from inside the
kernel). All the
high-bandwidth stuff I've worked on preallocated its
buffers, as later
on in the processing there are no hard guarantees as
to either how
much memory one can acquire *or* how long it will
take to do so.
Either one of those is a deal-breaker when dealing
with fast data
rates.
You are absolutely right and preallocation is
definitely best. The problem lies in not knowing how
much to pre-allocate, which either means using
discontiguous chunks of memory or lots of copying -
neither of which is good.
One hack-around I played with was to go right ahead
and pre-allocate reasonable fixed-sized buffers, which
would be physically discontiguous, and then massage
the virtual memory tables so that anything outside of
the kernel would see a single, continuous block.
(Massaging an index is much faster than manipulating
data.) As far as I can tell, though, the VMM is simply
not designed for Evil Geeks to go re-organizing the
virtual layout in any kind of sane way.
An alternative would be to have a generic
pre-allocated dumping zone, where anything larger than
the zone would get space allocated on-the-fly, but
where initial data would be dumped as normal (giving
the kernel time to do the allocation) and copied into
the start of the final buffer in the CPU's spare time.
Beyond that, I'm stumped for ideas.
3. I would truly value some suggestions on whichof
the many ways of communicating with the kernelwould
offer the best way to handle a truly horriblenumber
of very simple signals. Speed, here, is anabsolute
must. According to my boss, residual sanity on mypart
is not.
Just send a message down an fd? The
wakeup/context-switch is the
expensive part of that, I think, at least when
dealing with only a few
dozen fds. Or change it to be level- rather than
edge-triggered, to
coalesce the horrific number of events getting
crammed down the
processing side.
Good ideas.
It sounds like this is the cheapest part of the
process, so not worth
the effort of optimizing it as much as finding
better ways to do the
rest of it.
I would concur completely with that.
I'm having what is probably the world'ssecond-dumbest
problem. What I want to do is have a driver in
kernelspace be able to allocate multiple chunks of
memory that can be shared with userspace without
having to do copies.
Have userspace ask the driver if anyone has
allocated it yet, if not,
userspace allocates it and hands the pointer to it
back to the driver
so that it can hand it back out to the other calling
processes who
also want to subscribe to that data stream.
As good as done. That's going to be relatively easy to
implement.
If another userspace process races with the first
trying to ask if a
buffer is available (first asked already, but hasn't
yet given the
driver the info), then the driver puts the second
process to sleep
until it's ready to hand back the buffer.
Ok. That should be doable. All requestees would need
to be slept, as the time to malloc is unknown. The
driver, on getting the data back, would need to finish
any sleepifying it was doing before jumping to the
unsleep & deliver.
There are several problems, however, that makethis
nasty. First, since the time before the kerneldriver
or user application can start (and thereforefinish)
processing a block of data is non-deterministicand
there is a requirement the mechanism be as closeto
non-blocking as possible, so I need to be able tothe
create and destroy chunks entirely on-the-fly with
least risk of either the driver or the application
ending up with unexpectedly invalid pointers.
Creating chunks on the fly is, I think, an operation
that can take an
arbitrary amount of time. If you *really* want to do
that, you should
instead just allocate as much as possible in the
first place, and then
you do your own memory management on blocks inside
of that, never
invoking the kernel's memory services after the
initial allocation.
You covered a few possibilities earlier and I've added
a few to the list, so I think we can eliminate the
kernel memory allocation. Which is a BIG relief.
The second problem is that the interface betweenrather
kernelspace and userspace is handling messages
than packets, so I've absolutely no idea inadvance
how big a chunk is going to be. That is only known
just prior to the data being put in the chunk
allocated for it. Messages can be big (the specs
require the ability to send a message up to 2Gb in
size) which - if I'm reading the docs correctly -
means I can't create the chunks in kernelspace.
Surely this is just an issue of writing the chunk to
free memory?
Either you have the memory available or you don't.
If you do, no
problem. If you don't, then you're screwed
regardless, as allocating
on the fly is not guaranteed to help you out.
It's all down to how fast free memory can be reserved,
how to avoid blocking small messages when a large
message is inbound but takes excessive time to
deliver, and how to minimise memory fragmentation.
There are going to be options which - to someone less
experienced in the heavy fine-tuning like myself -
would seem inefficient but which (in practice) provide
overall much better performance than alternatives.
Further, in a parallel architecture, what is efficient
at one scale may or may not be at another.
Thanks for your help - it is greatly appreciated - and
please feel free to forward any other thoughts you
might have.
Jonathan Day
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- Re: Sharing memory between kernelspace and userspace
- From: Ray Lee
- Re: Sharing memory between kernelspace and userspace
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