Re: [PATCH] slub: reduce total stack usage of slab_err & object_err
- From: Matt Mackall <mpm@xxxxxxxxxxx>
- Date: Tue, 30 Sep 2008 13:33:06 -0500
On Tue, 2008-09-30 at 12:37 -0500, Matt Mackall wrote:
On Tue, 2008-09-30 at 17:20 +0100, Richard Kennedy wrote:
Yes, using vprintk is better but you still have this path :
( with your patch applied)
object_err -> slab_bug(208) -> printk(216)
instead of
object_err -> slab_bug_message(8) -> printk(216)
unfortunately the overhead for having var_args is pretty big, at least
on x86_64. I haven't measured it on 32 bit yet.
That's fascinating. I tried a simple test case in userspace:
#include <stdarg.h>
#include <stdio.h>
void p(char *fmt, ...)
{
va_list args;
va_start(args, fmt);
vprintf(fmt, args);
va_end(args);
}
On 32-bit, I'm seeing 32 bytes of stack vs 216 on 64-bit. Disassembly
suggests it's connected to va_list fiddling with XMM registers, which
seems quite odd.
Ok, on closer inspection, this is part of the x86_64 calling convention.
When calling a varargs function, the caller passes the number of
floating point SSE regs used in rax. The callee then has to save these
away for va_list use. The GCC prologue apparently sets aside space for
xmm0-xmm7 (16 bytes each) all the time (plus rdi, rsi, rdx, rcx, r8, and
r9).
Obviously, we're never passing floating point args in the kernel, so
we're taking about a 40+ byte hit in code size and 128 byte hit in stack
size for every varargs call.
Looks like the gcc people have a patch in progress:
http://gcc.gnu.org/ml/gcc-patches/2008-08/msg02165.html
So I think we should assume that x86_64 will sort this out eventually.
--
Mathematics is the supreme nostalgia of our time.
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- [PATCH] slub: reduce total stack usage of slab_err & object_err
- From: Richard Kennedy
- Re: [PATCH] slub: reduce total stack usage of slab_err & object_err
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- Re: [PATCH] slub: reduce total stack usage of slab_err & object_err
- From: Richard Kennedy
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- [PATCH] slub: reduce total stack usage of slab_err & object_err
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