Re: [PATCH] netfilter: use per-cpu recursive lock (v11)



Ingo Molnar a écrit :

Why not use the obvious solution: a _single_ wrlock for global
access and read_can_lock() plus per cpu locks in the fastpath?

Obvious is not the qualifier I would use :)

Brilliant yes :)


That way there's no global cacheline bouncing (just the _reading_ of
a global cacheline - which will be nicely localized - on NUMA too) -
and we will hold at most 1-2 locks at once!

Something like:

__cacheline_aligned DEFINE_RWLOCK(global_wrlock);

DEFINE_PER_CPU(rwlock_t local_lock);


void local_read_lock(void)
{
again:
read_lock(&per_cpu(local_lock, this_cpu));

Hmm... here we can see global_wrlock locked by on writer, while
this cpu already called local_read_lock(), and calls again this
function -> Deadlock, because we hold our local_lock locked.


if (unlikely(!read_can_lock(&global_wrlock))) {
read_unlock(&per_cpu(local_lock, this_cpu));
/*
* Just wait for any global write activity:
*/
read_unlock_wait(&global_wrlock);
goto again;
}
}

void global_write_lock(void)
{
write_lock(&global_wrlock);

for_each_possible_cpu(i)
write_unlock_wait(&per_cpu(local_lock, i));
}

Note how nesting friendly this construct is: we dont actually _hold_
NR_CPUS locks all at once, we simply cycle through all CPUs and make
sure they have our attention.

No preempt overflow. No lockdep explosion. A very fast and scalable
read path.

Okay - we need to implement read_unlock_wait() and
write_unlock_wait() which is similar to spin_unlock_wait(). The
trivial first-approximation is:

read_unlock_wait(x)
{
read_lock(x);
read_unlock(x);
}

write_unlock_wait(x)
{
write_lock(x);
write_unlock(x);
}


Very interesting and could be changed to use spinlock + depth per cpu.

-> we can detect recursion and avoid the deadlock, and we only use one
atomic operation per lock/unlock pair in fastpath (this was the reason we
tried hard to use a percpu spinlock during this thread)


__cacheline_aligned DEFINE_RWLOCK(global_wrlock);

struct ingo_local_lock {
spinlock_t lock;
int depth;
};
DEFINE_PER_CPU(struct ingo_local_lock local_lock);


void local_read_lock(void)
{
struct ingo_local_lock *lck;

local_bh_and_preempt_disable();
lck = &get_cpu_var(local_lock);
if (++lck->depth > 0) /* already locked */
return;
again:
spin_lock(&lck->lock);

if (unlikely(!read_can_lock(&global_wrlock))) {
spin_unlock(&lck->lock);
/*
* Just wait for any global write activity:
*/
read_unlock_wait(&global_wrlock);
goto again;
}
}

void global_write_lock(void)
{
write_lock(&global_wrlock);

for_each_possible_cpu(i)
spin_unlock_wait(&per_cpu(local_lock, i));
}



Hmm ?

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