Re: [SLE] YIFF [solved]

From: Carlos E. R. (robin1.listas_at_tiscali.es)
Date: 07/28/03

  • Next message: David: "Re: [SLE] lilo.conf-trouble-where is...?"
    Date: Mon, 28 Jul 2003 16:35:20 +0200 (CEST)
    To: SLE <suse-linux-e@suse.com>
    
    

    The 03.07.25 at 23:28, Philipp Thomas wrote:

    > >how do I tell SearchAndRescue to use whatever sound system kde or gnome
    > >has already setup and running? I don't really want another soundserver!
    >
    > Such support be compiled into the application, so you'd have to look at the
    > code and see if it does support other sound managers. Alternatively check
    > if configure offers options to use other sound servers.

    Looking at the source code of SearchAndRescue as it came with the SuSE
    CDs, I see that the binary is replaced with an script that does the
    following:

    #!/bin/sh

    if yrecinfo >/dev/null 2>/dev/null; then
      exec /usr/games/SearchAndRescue.bin $*
    else
      /usr/sbin/yiff
      /usr/games/SearchAndRescue.bin $*
      # This shuts down sane and safe, yshutdown can cause TIME_WAIT
      # sockets hanging around:
      /sbin/killproc /usr/sbin/yiff
      #yshutdown
    fi

    And this indeed works. If I call manually (as user, not root)
    "/usr/sbin/yiff" the server runs and the game doesn't complain.

    However, calling "rcyiff start" (as I thought would be the correct way for
    starting the yiff server) fails with "Starting yiff /dev/dsp: Cannot open
    for playing." This could be because the system script does it as the user
    "nobody", who can not start it:

            startproc -u nobody $YIFF_BIN $PROGCFG

    Now, I wonder why the script "rcyiff" does it that way?

    -- 
    Cheers,
           Carlos Robinson
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  • Next message: David: "Re: [SLE] lilo.conf-trouble-where is...?"

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