Re: [SLE] games using DirectPlay through suse firewall

From: Manzabar (manzabar_at_mchsi.com)
Date: 12/02/03

  • Next message: Greg Freemyer: "Re: [SLE] rsync vs. rdiff-backup...what's the difference?"
    Date: Mon, 01 Dec 2003 17:51:19 -0600
    To: suse-linux-e@suse.com
    
    

    At 01:27 PM 11/30/2003 +0100, Carlos E. R. wrote:

    >The Saturday 2003-11-29 at 20:18 +0100, himbA wrote:
    >
    > > I already
    > > have all ports open (1:65000) on linux firewall and still network based
    > games
    > > do not work. I belive I have to forward these ports to my notebook?!
    >
    >A firewall with all ports open is useless, like a house with doors
    >removed.

    As mentioned above, opening all ports on your firewall makes your firewall
    useless. To figure out what ports you actually need open use the info at
    either of these links:
      - DirectX: Ports Required to Play on a Network,
    http://support.microsoft.com/default.aspx?kbid=240429
      - Which ports are used by insert game here,
    http://www.u.arizona.edu/~trw/games/ports.htm,

    Most likely your firewall is using some form of Network Address Translation
    (NAT). If this is the case, you may or may not be able to get your games
    to work. DirectPlay tends to be somewhat problematic with firewalls &
    NAT. For more info:
      - NAT and Network Games, http://www.u.arizona.edu/~trw/games/nat.htm
      - Gaming Help, http://www.practicallynetworked.com/support/gaming_help.htm

    If none of that helps, try doing some searches on Google for more info.

    Mark McKibben manzabar@mchsi.com
    http://www.avalon.net/~manzabar
    ICQ# 8476502

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  • Next message: Greg Freemyer: "Re: [SLE] rsync vs. rdiff-backup...what's the difference?"

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