[SLE] An nVidia/Sax issue I need help with

From: Marc Chamberlin (marcc_at_easystreet.com)
Date: 08/06/05

  • Next message: Steven Pasternak: "[SLE] Portable OGG Player"
    Date: Fri, 05 Aug 2005 15:16:26 -0700
    To: suse-linux-e@suse.com, linux-dell-laptops@yahoogroups.com
    
    

    Hello -

    I am running SuSE9.2 on a Dell Inspiron 8100 laptop. I was trying to get
    3D support going and in a round-about manner discovered my nVidia driver
    apparently was not current. So I used YOU (SuSE's Yast Online Updater)
    to update it as per instructions found on nVidia's and SuSE web sites.
    This certainly made a difference in my 3D performance (Gears
    xscreensaver for example doubled its speed from 20FPS to around 40FPS)

    However, I now got a couple of new problems and I can't figure out how
    to resolve it. First the display size is slightly off in the height, but
    width is OK. To be more specific the display seems to be about a quarter
    of an inch greater in height now than the actual physical size of my
    laptops screen. This means I have to move the mouse up to the top or
    down to the bottom in order to shift the display and bring the portion
    that is truncated back into the display. Rather weird I know....

    The second issue is more serious. The display of color images is now
    seriously degraded, as if I have only 8 or 16 bit color. Even though in
    Sax2 it reports I have it set for 24bit color. I can't seem to find any
    other setting that will fix this...

    One thing I have tried is to use Sax to turn off the 3D acceleration
    support. That resulted in SAX saying it was going to unload the nVidia
    drivers, which I told it to go ahead an do. On reboot, the screen
    display came back ok including both the height of the display and the
    color rendering of images, but of course no 3D acceleration.

    I then reloaded the nVidia drivers via YOU and the symptoms came back,
    so I think that is a pretty good smoking gun that there is something
    wrong with the nVidia drivers???

    Anyone got any ideas on how I should proceed? How do I get 3D
    acceleration to work and the display/color rendering to also work?

    Some additional info that may help, I have no idea what this stuff all
    means but reading other posts it seems to be important to someone so
    will toss in --

       Marc...

    marcslaptop:/usr/lib/xscreensaver # 3Ddiag
    3Ddiag version 0.722
    Verifying 3D configuration:
    Using 3dinfo
    ************************************************************

    Verifying 3D configuration for 3D board "nVidia Corporation GeForce2 Go
    (10de@0112)":

    Verifying driver installation:
      nvidia ... done.

    Tests for X.Org configuration:
      Config File /etc/X11/XF86Config ... done.
      Driver ... done.
      Extensions ... done.
      Options ... done.

    Checking GL/GLU/glut runtime configuration:
      GL/GLU ... done (package xorg-x11-Mesa)
      glut ... done (package freeglut)

    -------------------------
    marcslaptop:/usr/lib/xscreensaver # glxinfo
    name of display: :0.0
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: NVIDIA Corporation
    server glx version string: 1.3
    server glx extensions:
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
        GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control
    client glx vendor string: NVIDIA Corporation
    client glx version string: 1.3
    client glx extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
        GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
        GLX_NV_swap_group, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
        GLX_SGI_swap_control, GLX_NV_float_buffer
    GLX extensions:
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
        GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
        GLX_ARB_get_proc_address
    OpenGL vendor string: NVIDIA Corporation
    OpenGL renderer string: GeForce2 MX/AGP/SSE
    OpenGL version string: 1.5.1 NVIDIA 61.11
    OpenGL extensions:
        GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_point_parameters,
        GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
        GL_ARB_texture_compression, GL_ARB_texture_cube_map,
        GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
        GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
        GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
        GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
        GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
        GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
        GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array,
        GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
        GL_EXT_packed_pixels, GL_EXT_paletted_texture,
    GL_EXT_pixel_buffer_object,
        GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
        GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette,
        GL_EXT_stencil_wrap, GL_EXT_texture_compression_s3tc,
        GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
        GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
        GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
        GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_fence,
        GL_NV_fog_distance, GL_NV_light_max_exponent,
    GL_NV_packed_depth_stencil,
        GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_register_combiners,
        GL_NV_texgen_reflection, GL_NV_texture_env_combine4,
        GL_NV_texture_rectangle, GL_NV_vertex_array_range,
        GL_NV_vertex_array_range2, GL_NV_vertex_program,
    GL_NV_vertex_program1_1,
        GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
        GL_SUN_slice_accum
    glu version: 1.3
    glu extensions:
        GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

       visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
     id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ----------------------------------------------------------------------
    0x21 24 tc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
    0x22 24 dc 0 32 0 r y . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
    0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
    0x24 24 tc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
    0x25 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
    0x26 24 tc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
    0x27 24 tc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
    0x28 24 tc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
    0x29 24 tc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
    0x2a 24 tc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
    0x2b 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
    0x2c 24 tc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
    0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
    0x2e 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
    0x2f 24 dc 0 32 0 r . . 8 8 8 0 0 24 8 16 16 16 16 0 0 None
    0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 None
    0x31 24 dc 0 32 0 r y . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
    0x32 24 dc 0 32 0 r y . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
    0x33 24 dc 0 32 0 r . . 8 8 8 0 0 16 0 16 16 16 16 0 0 None
    0x34 24 dc 0 32 0 r . . 8 8 8 8 0 16 0 16 16 16 16 0 0 None
    0x35 24 dc 0 32 0 r y . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
    0x36 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 None
    0x37 24 dc 0 32 0 r . . 8 8 8 0 0 0 0 16 16 16 16 0 0 None
    0x38 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 None

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  • Next message: Steven Pasternak: "[SLE] Portable OGG Player"

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