C++: compile time conditional inheritance
From: Doru-Catalin Togea (doru-cat_at_ifi.uio.no)
Date: 02/14/04
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Date: Sat, 14 Feb 2004 17:58:34 +0100
Hi!
I'm using Redhat 9.0 with GCC 3.2.
I have three classes which all implement different kinds of "Module"
objects.
In my application I have objects which must inherit any ONE of the Module
classes.
How do I tell the compiler how to chose a particular class at compile
time? My goal is to be able to easily build the application with objects
based on any of the available Module classes.
Say I have classA, classB and classC. I'm thinking that maybe by declaring
an environment variable and setting its value to say "A", "B" or "C" I
could direct my compilation to link in the right class. Or can I get the
job done with only "#ifdef"s?
I want to easily make the compiler see either
class MyObject : public classA {...}; or
class MyObject : public classB {...}; or
class MyObject : public classC {...};
without having to change programme code.
Thanks if anyone can help.
Catalin
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