Re: IDE for C++: KDevelop vs Emacs vs Other
From: WTH (spamsucks_at_Ih8it.com)
Date: Wed, 24 Mar 2004 19:43:46 -0500
> I can't remember ever seeing a GUI button that I knew what it did just
> from looking at it the first time I saw it.
Really? I've seen literally thousands of GUIs with an 'Exit' button from
which I was capable of deducing that it would 'Exit' me from the
application. Of course, I may just be 'GUI intuitive.' ;)
> Some icons have become
> somewhat standard for certain operations, but there are always some
> programs that use them to mean something else,
Are you obliquely suggesting that all keyboard based UIs use emacs bindings?
> so you anyway have to
> check first (though it's not obvious how that should be done). Emacs
> has a very easy way of finding out exactly what a certain key does.
Yes, if you ONLY use emacs. I wonder why video games don't use keyboard
bindings exclusively, I mean, they're supposed to be very concerned with the
cognitive psychology of user interfaces. That's one stupid 18 billion
dollar a year industry...