Re: Framebuffer programming
From: Otto Wyss (otto.wyss_at_orpatec.ch)
Date: 10/30/04
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Date: Sat, 30 Oct 2004 23:46:53 +0200
Roger Leigh <${roger}@invalid.whinlatter.uklinux.net.invalid> wrote:
> otto.wyss@orpatec.ch (Otto Wyss) writes:
>
> http://en.tldp.org/HOWTO/Framebuffer-HOWTO.html
>
> (from http://linux-fbdev.sourceforge.net/links.html)
>
I'll mention this to the author of th HOWTO.
> > material there just say so, so the can be made available again.
>
> Thanks, but I didn't see anything.
>
So did I and didn't moved anything to the new site.
> > It would be nice if a reference would be put onto the web but so far
> > nobody voluntiered to do it. Would you?
>
> minimal, I'm not in a position to help here.
>
Unfortunately neither do I.
> I don't mean to offend, but the framebuffer has been around for over
> *6* *years*. It's pretty rubbish that *none* of the developers have
> taken the hour or so it would take to document the user-level
> interface in that time... It's doubly rubbish because it's not even a
> big interface. If you want people to actually use the framebuffer,
> then you will have to document it...
>
Don't complain to me, I know that the situation isn't as it chould be.
But I neither can change it except encurrage anyone with some spare time
left to take care and work for a better situation.
You have to understand that framebuffer is kernel development and the
people there like to write code and document it there (if ever). But if
you ask about your exact problem within the mailing list you probably
get a usful answer.
If you want to use framebuffer for appliaction development better go to
"http://www.directfb.org/", it's based on the framebuffer and is much
better suited for application tasks. Or simply wait until I'm finished
with my wyoDesktop project (see below) ;-) , than you could write
cross-platform applications based on the framebuffer. But my time frame
for the first preview is still around 2 years away :-(
O. Wyss
-- See a huge pile of work at "http://wyodesktop.sourceforge.net/"
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