Re: Standard way of graphics in Linux
- From: "Nils O. Selåsdal" <noselasd@xxxxxxxxxx>
- Date: Wed, 13 Sep 2006 18:29:21 +0200
Herbert Kleebauer wrote:
Wolfgang Draxinger wrote:Herbert Kleebauer wrote:No, I don't consider high level toolkits. I want to play around
at the lowest level using assembly code.
Ok, have to accept that all the things are much more complicated in Linux than in Windows. Either I have to spend a huge amount of
time reading documentation or stop my trip to Linux.
You are mistaken. The only difference I can think of is that you
already know the APIs provided by Windows. These are different
on linux, you just need to pick a library you want to use.
.
- References:
- Standard way of graphics in Linux
- From: Herbert Kleebauer
- Re: Standard way of graphics in Linux
- From: Bjoern Schliessmann
- Re: Standard way of graphics in Linux
- From: Herbert Kleebauer
- Re: Standard way of graphics in Linux
- From: Wolfgang Draxinger
- Re: Standard way of graphics in Linux
- From: Herbert Kleebauer
- Standard way of graphics in Linux
- Prev by Date: Re: Standard way of graphics in Linux
- Next by Date: Re: Standard way of graphics in Linux
- Previous by thread: Re: Standard way of graphics in Linux
- Next by thread: Re: Standard way of graphics in Linux
- Index(es):
Relevant Pages
|