Re: WineX on Opteron?

From: John-Paul Stewart (jpstewart_at_sympatico.ca)
Date: 08/25/03


Date: Mon, 25 Aug 2003 14:37:09 -0400


"B. Joshua Rosen" wrote:
>
> On Mon, 25 Aug 2003 10:12:14 -0400, John-Paul Stewart wrote:
>
> > THX1138 wrote:
> >>
> >> Hi,
> >>
> >> The performance hit in emmulaton for many of the M$ Windows games even
> >> under something as nicely written as WineX and Linux is still not
> >> great.
> >>
> >> This is kind of an ineligant brute force method but does anyone have
> >> any idea if the performance hit for emmulation in WineX or Linux would
> >> become more acceptable if you ran this on a 2 way AMD Opteron system
> >> with 64bit extensions enabled?
> >
> > I see *no* reason whatsoever that that would speed things up at all. It
> > may not even work. Remember WineX doesn't emulate the hardware, so it
> > presumes it is running on a 32-bit x86 CPU. Running it on a 64-bit CPU
> > may simply fail to work. There is also *no* guarantee that a 64-bit
> > application will run faster than the same application compiled for a
> > 32-bit environment.
>
> In theory 32 bit applications should run fine on the Opteron so you would
> expect WINE to run without modification.

Ack. But the OP seemed to be asking about a 64-bit Wine. (Last
sentence of the original message says, "with 64bit enxtensions
enabled".) Trying to compile Wine as a 64-bit app doesn't seem to be a
good idea to me.



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