Re: mouse functionality in games



<chomp>

>> The caveat is that I can't have these buttons reassigned within linux
>> itself.
>
> Huh? Did you mean "globally in X, as is done with xbindkeys without
> scripts"? The kernel doesn't really care about mouse button events; it
> just copies them to /dev/input/mice and so forth. xbindkeys is a
> seriously powerful tool; it can execute any command in response to any
> mouse button or key combination.

You're right. I phrased it wrong.

>
>> Option "Resolution" "800"
>
> Other people must hate using your X config. That must be unbearably
> twitchy for normal work.

No! The wonderful thing about this mouse is that it has resolution selectors
on it. You can increase or decrease sensitivity by using those buttons --
however -- you need to make X aware of the max resolution.

.