Re: Video cards with open source drivers?
- From: Chris <ithinkiam@xxxxxxxxx>
- Date: Mon, 24 Jul 2006 10:13:26 +0100
Wes Gray wrote:
Dances With Crows wrote:
? I think your approach to the evil binary-only nVidia modules is
flawed if you have to do anything more than "emerge nvidia-kernel
nvidia-glx" when you update to a new kernel. Which kernel are you
using? Which version of the evil modules are you using? How often
you update the kernel? (Every few months, every few weeks, every few
days...?) Describe the problems you're having fully, and someone may
able to solve them. FWIW, I've been using the evil binary-only
nVidia modules since they were in pre-beta (X 3.3.6), and I've had
problems with them. (Except with build 6629... my Goddess, that
version was a loser.)
It's hard to tell, since your goal isn't really well-defined. Answer
the questions in this post, and you will probably get better info.
Actually my goal wes very well defined. I was asking if I could avoid
closed video card drivers and still find a card good enough to
some tasks, which I specified very clearly. I'm not sure how to make
any clearer. I wasn't asking how to make the nvidia drives less
annoying because I've already made up my mind about that one.
I think DWC's point was that there are two drivers you can use for an
nVidia card - the 'evil' proprietary or the open-source one. If you
don't need 3D acceleration or TwinView (I think) then the open source
will work fine at the resolution and bit depth you require. People have
the mistaken belief that you have to have the binary only driver to
make an nVidia work, but that's not true.
- Prev by Date: Re: Budget CPU suggestions
- Next by Date: Re: Budget CPU suggestions
- Previous by thread: Re: Video cards with open source drivers?
- Next by thread: Re: Video cards with open source drivers?