Re: Looking for cheap, good, well supported PCI-X soundcard



Am Mon, 26 Nov 2007 15:14:13 +0100 schrieb Clemens Ladisch:

[...]
VIA AC'97 controllers can do mixing and sample rate conversion in
hardware, but Intel-compatible ones cannot. Apparently, the software
mixing of either the game or of Wine is, er, inefficient. I'd guess
that Wine's DirectX emulation is the culprit.

I'll just wait for newer wine-versions, maybe, if it really is the cause,
the problem will get fixed sometime. Since it only concerns gaming, it
isn't an important issue for me (I better should spend my time learning,
not playing).

Well, it might also be the case, that the problem is caused by the
WoW-Patch 2.2, which delivered a new (as Blizzard states: more reliable)
sound-engine. It happened, that my old board died before the patch was
released, yet I bought the new one afterwards. I also consider Mr.
Draxingers reply interesting, where he stated, that maybe the sound-output
is used as the games timing-source.

[...]
Current Linux kernels do not support any PCI-E sound card.

Sad to hear, but as I said, it's just for gaming, so this isn't really a
problem.

Creative builds a PCI Express x1 model of the X-Fi line that also has
hardware mixing, but currently there is only a closed-source 64-bit beta
driver. It is unlikely that there will ever be an open source driver.

I'm not that "closed source means it's from the dark side of the force"
type, yet I'd prefer an open-source driver (even better: one that is
included in the kernel - no extra work in installing a third-party module
when updating).

The Asus Xonar D2X is PCI-E x1 too, but is not yet available. A driver
is currently being written and will probably be part of the 2.6.25
kernel. (This card does not support hardware mixing, but instead you
get important features such as 192 kHz support and colorfully
illuminated jacks.)

That looks like the perfect card for people whos rims are more expensive
than their cars... That card might not solve my
"problem", since I'm not sure, that it isn't caused by the lack of
hardware-mixing.

[...]

Thanks
Andreas
.



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