ANN: HawkNL 1.67
From: Phil Frisbie, Jr. (phil_at_hawksoft.com)
Date: 10/07/03
- Previous message: Clifford Kite: "Re: Dialin Server - Connects but no net activity. Any pointers?"
- Next in thread: WTH: "Re: HawkNL 1.67"
- Reply: WTH: "Re: HawkNL 1.67"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Date: Tue, 07 Oct 2003 17:52:49 GMT
HawkNL version 1.67 is now available for download. HawkNL is a game oriented,
low level, network API released under the GNU Library General Public License
(LGPL), with support for Unix (Linux, Solaris, BSD, AIX, IRIX), Windows
9x/ME/NT/2000/XP/CE, and MacOS. In addition to networking, it provides a
threading API and a high resolution time function.
Bug fixes in version 1.67:
Fixed Winsock bug with connect() that limited connecting more than 8000 TCP
sockets
Fixed compiler warning in err.c for MSVC 6.0 and eMbedded Visual C++ 3.0
Fixed bug in nlGroupDeleteSocket
Fixed bug in nlWrite which caused a segfault with a non-blocking connect on
some Unix OSs
Other modifications:
Cleaned up internal references to NL_INVALID, INVALID_SOCKET, and SOCKET_ERROR
Native Windows threads are now the default when compiled on Windows
Modified socket stats to be more accurate during the first 8 seconds of use
Go to the HawkNL page at http://www.hawksoft.com/hawknl/ for the latest
information, and http://www.hawksoft.com/download/ to download the full source
code, Windows binaries, or the HTML doc files.
-- Phil Frisbie, Jr. Hawk Software http://www.hawksoft.com
- Previous message: Clifford Kite: "Re: Dialin Server - Connects but no net activity. Any pointers?"
- Next in thread: WTH: "Re: HawkNL 1.67"
- Reply: WTH: "Re: HawkNL 1.67"
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Relevant Pages
|