Connection problem from Windows Client to Linux Server



Hi, I have a problem to get data from a linux server over UDP.
I have two applications (self written), the first runs under Windows
(Client), the other on Slackware 10.2, Kernel 2.4.32. The Windws
Client asks the Linux Server for an UDP data packet, and Linux answers
with the requested data.
So far so good.
Now I tried to get data with size over 1500 bytes, and I get ...
nothing.
To get more information, I've started Wireshark, and got following
line at the client side from the server: "Flags: 0x06 (Don't Fragment)
(More Fragments)". My MTU settings are 1500 on linux, 1492 on windows,
both are default values I think. The send data has none of this Bits
set (Flags: 0x0).
When I start the linux application on an Kernel 2.6 system, everything
is ok, there is no 'Don't Fragment' Bit set.
The problem is, I can't use an newer kernel at the moment, because
some other software only runs on 2.4 Kernels.
Does anyone have an idea?

.



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