Re: Framebuffer on a modern graphics card?
- From: Nico Kadel-Garcia <nkadel@xxxxxxxxx>
- Date: Sun, 8 Nov 2009 21:35:21 -0800 (PST)
On Nov 8, 5:51 pm, Aragorn <arag...@xxxxxxxxxxxxxxxxxxx> wrote:
You probably have your reasons for saying that, but I have used one ATi
card - actually, a GeCube Radeon 9250 PCI card with 256 MB - and while
this card performed really beautifully in character mode with
the /radeonfb/ framebuffer driver, it totally sucked in X11, both with
the proprietary ATi driver and with the open source driver.
I have that card in an odd system without an AGP slot, although I have
the 1 Gig version. I suspect your pain and suffering is significantly
due to its being a remodeled AGP based card shoved in a PCI slot, not
the ATI vendor. It was the only way I could play Half-Life on that
machine, although it was dual-boot and I wasn't pushing the Fedora
Linux hard visually.
Not only was the driver extremely unstable - and you *are* aware that
these things run in kernel mode, don't you? - but the color rendering
on that card was simply abominable. I have used multiple nVidia cards
in the past and I have never had any such bad results with them as with
the ATi.
PCI video cards? They're an old technology and these days, a niche
market.
Your mileage may vary, but given the cynicism in your reply, I felt the
need to point out some facts from my own experience.
Facts are good. Careful about that PCI difference, though: PCI Express
lends a different set of constraints to the issue.
.
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