two independent mouses
Date: Mon, 23 Feb 2004 08:53:46 +0800
Just curious, what if there was say a game for two people where each
person had their own mouse controlling their own pointer. I know X can
have several mouses, but they all control the same pointer. What about
for different pointers?
Relevant Pages
- Pointer control?
... I seem unable to find in the documentation any means of controlling the ... Pointer position from a program - preferably moving to a co-ordinate, ... even moving in a direction. ... Please use News att avisoft dott f9 dott co dott uk ... (comp.sys.acorn.programmer) - Re: Serialisation + File Format Library
... insofar as adapted for a roguelike game ... beyond basic XML would or could support the structures I'm using. ... who are doing something exactly the same way the library designer ... and have the pointer mean the same thing when it gets read back after ... (rec.games.roguelike.development) - Re: This house believes...
... Strongly disagree. ... The pointer bits are handy and fun, ... I'm just stunned by how many here think the pointer stuff is what makes the game ... then it's just a bolt-on. ... (uk.games.video.misc) - Re: This house believes...
... Strongly disagree. ... The pointer bits are handy and fun, ... I disagree with you here Shak. ... I'm just stunned by how many here think the pointer stuff is what makes the game though. ... (uk.games.video.misc) - Re: "Mastering C Pointers"....
... In game programming, ... If all the structs are part of a single object (e.g., ... For each pointer, cast it to char* and subtract the ... There are plenty of bugs that only appear under ... (comp.lang.c) |
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