Re: Is the Linux Graphics Stack Backwards?

stork wrote:

> I want to go through the mental excercize of making my own desktop
> layer that is not X on Linux. In other words, it would be -fun- to take
> the raw mouse input streams, keyboard input streams, and, if all I had
> was a simple drawing layer at level 0, go and implement a windowing
> engine on top. Well, not necessarily a windowing engine, basically,
> just get rid of the whole concept of "windows" altogether and do
> something different.

More like a Gnome2 with compiled to use the framebuffer and not X?
The draw back here is that it only allows single user on the graphical
interface, which is a drawback in a multiuser environment.